INTRO + ENEMIES + MAP UPDATES



I've added a few new different enemies and a new intro scene. Also, started on the proper huge map which is 13x18 scenes size. The player now starts at F11. The overworld map (press shift) shows the player position. The water now takes away health after a certain amount of time. Trying to limit exploration until you are leveled up.
NEW ENEMIES with unique AI action:
Alien
Crab
Ghost
Bee
Spider
Thanks for your continued support!
aj
Files
WW34.zip Play in browser
6 days ago
Get GB Studio Game Dev: UFO! Menu, Inventory Items, Enemies, and World Progress
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GB Studio Game Dev: UFO! Menu, Inventory Items, Enemies, and World Progress
A Top Down style GB game modelled after Link's Awakening.
Status | Prototype |
Author | PixelFight |
Genre | Adventure, Role Playing |
Tags | 16x16, 2D, Game Boy, gbc, Open World, Pixel Art, Retro, Top-Down |
More posts
- MANY UPDATES! NEW ENEMY + SYSTEM CHANGES.18 days ago
- SMALL UPDATE, HUGE MAP24 days ago
- BIG UPDATE! SHIELD, TIME-CONTROL, YO-YO, SURFBOARD, WAY MORE87 days ago
- Live Map Position, Warping , Map Marking, Hitbox ImprovementsOct 22, 2024
- TIME BASED EVENTS + IMPROVED OVERWORLDOct 20, 2024
- MOON CYCLES, NIGHT/DAY CYCLE, ENEMY RESPAWN.Oct 15, 2024
- Clock Optimizing, Map Design, Bug FixesOct 07, 2024
- IN-GAME CLOCK WITH DAYS OF THE WEEK!Oct 06, 2024
- CLIMBING GLOVES + WALL MECHANIC!Sep 28, 2024
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