Glitch Fixes, UFO Sidekick, Cat Morph, Multiple Enemies, Larger Map
I've been working on trying to get multiple enemies to seek the player without lag. So far this has been successful as I can now run 4 unique enemies with complicated scripts as well as a UFO sidekick that you can spawn as a ranged weapon. I've done a lot of tweaks to the graphics to improve the speed of play and I'm really happy with the overall results. Also made the player able to turn into a cat with a new cat mask. seems fun. Thank you for continued support.
NOTE! Larger Map area only extends down and to the right. I'm trying to implement an open world island exploration in the end. So far feeling good about the transitions between water and land but the yacht mechanic needs a lot of work.
Files
Get Top Down GB Studio Game: Menu, Inventory, Enemies, and World Progress
Top Down GB Studio Game: Menu, Inventory, Enemies, and World Progress
A Top Down style GB game modelled after Link's Awakening.
Status | Prototype |
Author | PixelFight |
Genre | Adventure, Role Playing |
Tags | 16x16, 2D, Game Boy, gbc, Open World, Pixel Art, Retro, Top-Down |
More posts
- Live Map Position, Warping , Map Marking, Hitbox Improvements51 days ago
- TIME BASED EVENTS + IMPROVED OVERWORLD53 days ago
- MOON CYCLES, NIGHT/DAY CYCLE, ENEMY RESPAWN.58 days ago
- Clock Optimizing, Map Design, Bug Fixes66 days ago
- IN-GAME CLOCK WITH DAYS OF THE WEEK!67 days ago
- CLIMBING GLOVES + WALL MECHANIC!75 days ago
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