TIME BASED EVENTS + IMPROVED OVERWORLD


Making use of the day/night cycle to implement time based events. For example there is a cave that only opens on Monday night between 11pm and 12pm. Lots of overworld improvements here as I'm slowly beginning to put together a map. Worked a little bit more on ensuring the enemies were respawning correctly. Still some things about melee combat that I'm not liking but getting closer!

Included some video footage for this devlog.
Thank you!

Files

WW24.zip Play in browser
25 days ago
WW24.gbc 512 kB
25 days ago

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