IN-GAME CLOCK WITH DAYS OF THE WEEK!


Real-time 12-hour clock now works in the game and during play. Time-based events are now possible that are precise to the day, hour, and minute. I built this using the real-time clock plugin found here:
https://github.com/pau-tomas/gb-studio-plugins/blob/main/README.md

Press select/shift to view the current time and day of the week. Time is paused when you press start/pause.

My approach was to use actors to display the digits and the days of the week, so I didn't have to tile swap. The clock causes lag if I try to keep it displayed at all times during gameplay. I find that having it on a different scene works best; the values continue to tick forward in the background even if you don't see them.

Work in progress. Thank you for your support.

AJ

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