Clock Optimizing, Map Design, Bug Fixes


I tried my best to fix any ongoing lag from the clock that is always running.  I think I found the sweet spot.
Clock is now attached to the "Map" screen when you press Select/Shift. I haven't started the map yet but I've begun the layout and how it will work on the map screen. kinda fun.

Fixed a few other weird inconsistencies and made it so that if you go to sleep, you wake up on the morning of the next day. I might refine this to have other sleep amount options but I don't want to complicate things. Still need to come up with a few new ideas for items. I don't love how the climbing gloves are working but I do like that you fall off the climb if you unequip them. I also like the fall that happens if you aren't wearing them at the top. 

Try out the prototype here:


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